3d graphic design

Purpose: 

Autodesk 3ds Max (formerly 3D Studio MAX) is an open source graphics software tool used by video game developers, motion picture studios and architectural visualisers for modelling and animation projects. One of the most advanced 3D modelling tools in the industry, 3ds Max has been utilised by many CGI-animated films such as Avatar and 2012 to generate computer graphics alongside live acting.

Features: 
  • Create parametric and organic objects with polygonal and freeform tools
  • Character Studio enables life-like virtual character animation
  • Scene Explorer provides hierarchical views of complex scene data and analysis
  • Wide range of creative textures, planar mapping and layering options
  • MAXScript built-in scripting language automates repetitive tasks and assists with new tool and interface development
  • Multiple user collaborations
  • Customisable and intutive user interface
A&H use case 1 description: 
The project created a highly detailed 3D computer reconstruction of the site of the Theatre of Pompey, linked to its extensive textual, photographic, and graphic documentation.
A&H use case 2 description: 
The project used 3ds Max to produce life-size 3D models of Greek and Roman comedy and tragedy masks from their original miniatures.
A&H use case 3 description: 
The project used traditional 3D modelling to reconstruct architect Labrouste's bridge, which was used in a pilot cinematic investigation digitally exploring architectural history.
Creator: 
Autodesk Inc
Data publishing and dissemination: 
Alternate tool(s): 

Maya, Poser, Blender

Software/programming languages used: 
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tool: RivEx

Purpose: 

RivEx is a river network tool designed to run under ESRI ArcMap 9.1. It allows for quality control and analysis of the river network and creation of node layers.

Features: 

• Process connected river centre lines
• Generate new node layers for the nodes of the network
• Attribute your network including stream order
• Convert your network to a measured network
• Re-orientate (flip) network polylines
• Quality controlled snapping of sites to the river network
• Export river network data to KML (Google Earth) format

A&H use case 1 description: 
RivEx was used in conjunction with ESRI ArcMap on the North Sea Palaeolandscapes project to map the river network that was part of the prehistoric landscape stretching from the English Channel to the Norwegian coast line.
Publisher: 
RivEx
Creator: 
Duncan Hornby
Data publishing and dissemination: 
Communication and collaboration: 
Data analysis: 
lifecycleStage: 
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Strategy and project management: 
Alternate tool(s): 

MotherPlanet

Software/programming languages used: 
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Purpose: 

Mercury Amira is a multifaceted tool that allows for integration, manipulation, and visualisation of large sets of data. Automatic and interactive segmentation tools support processing of 3D image data.

Features: 

• One platform for visualizing, analyzing and presenting
• Very large data sets are easily accessible with specific readers
• C++ coding wizard for technical extension and customization

A&H use case 1 description: 
Amira was used on the North Sea Palaeolandscapes project to visualise and analyse the vast amounts of data that were collected.
Publisher: 
Visage Imaging GmbH
Creator: 
Mercury Software Systems
Data publishing and dissemination: 
Specifications: 
Communication and collaboration: 
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Alternate tool(s): 

Avizo

Software/programming languages used: 
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Purpose: 

Adobe Photoshop is an editor for still images. It is equipped with a diverse range of processing tools, enabling users to create or modify content through the use of drawing tools, filters, or other plug-ins.

Features: 

• Tightly integrated with other Adobe suite software
• Photoshop functionality can be extended by add-on programs called Photoshop plugins which act like mini-editors that modify the image.
• Can utilise the colour models RGB, lab, CMKY, Greyscale, binary bitmap and duotone.
• Reads and writes raster and vector image formats

A&H use case 1 description: 
“The Corpus of Romanesque Sculpture in Britain and Ireland” project has used Adobe Photoshop to edit digital images in both TIFF and high JPG formats of Romanesque sculpture in Britain.
Publisher: 
Adobe Systems Incorporated
Creator: 
Adobe Systems Incorporated
Communication and collaboration: 
Software/programming languages used: 
Suite: 
Alternate tool(s): 

GraphicConverter, 36-image converter

Licence: 
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tool: OpendTect

Purpose: 

A software application for analysing and visualising multi-volume seismic data. OpendTect may be used to analyse 2D, 3D and 4D pre- and post-stack seismic data.

Features: 
  • Visualization and analysis of 2D and 3D seismic data in a single survey
  • 2D and 3D horizon tracking including auto-tracking, plane-by-plane, line and manual tracking
  • On-the-fly calculation and visualization of various attributes and filters
  • Plug-in architecture
A&H use case 1 description: 
The North Sea Palaeolandscapes project used OpendTect to produce a 3D seismic model of the British continental shelf. The model was used to visualise landscapes that may have been populated by humans in the late Quaternary and Holocene period, but which are now submersed underwater.
Publisher: 
Freshmeat
Creator: 
OpendTect project
Data capture: 
Data analysis: 
Software/programming languages used: 
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Data structuring and enhancement: 
Practice-led research: 
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Purpose: 

After Effects is a digital motion graphics and compositing software. After Effects allows users to animate, alter, and composite media in 2d and 3d space with various built-in tools and third party plug-ins, as well as individual attention to variables like parallax and user-adjustable angle of observation.
The latest version, CS4 (9.0.2), is the eighteenth generation in the product line.

Features: 

• Tightly integrated with other Adobe suite software
• Searchable timelines and projects
• Independent keyframing of x, y, z values
• 3D compositing
• Cartoon effect
• layer-oriented

A&H use case 1 description: 
The Virtual Reconstruction of Palladio’s Teatro Olimpico project used After Effects for video production during the life of the project.
Creator: 
Company of Science and Art (v1-2), Adobe Systems Incorporated (v3+)
Publisher: 
Adobe Systems Incorporated
Data structuring and enhancement: 
Software/programming languages used: 
Suite: 
Alternate tool(s): 

Autodesk Combustion, Flame, Inferno, Apple’s Shake, Boris RED, Pinnacle Commotion, eyeon Fusion, The Foundry's Nuke

Licence: 
lifecycleStage: 

project: The body and mask in ancient theatre space

The project applies advanced 3 dimensional technologies to study the practice of ancient mask theatre. It produces 3D scans of Greek and Roman mask miniatures relating both to comedy and tragedy, and reproduces them at life-size by rapid prototyping. [read more]

project: Virtual Reconstruction of Palladio’s Teatro Olimpico

The Teatro Olimpico at Vicenza, Italy - still existent and well preserved - was built in 1580-85 for the local Accademia Olimpica (founded in 1556) on a plot provided by the city council. It was the first permanent theatre to be built in Europe since antiquity. The stage, which resembles a façade of a Renaissance palace, and the semi-oval sitting area were designed by the architect and founding member of the Accademia, Andrea Palladio (1508-80). He died soon after the work began; his son, Silla took over. [read more]

project: Virtual Recreation of Palladio’s Villa Rotonda

The Villa Rotonda, also known as Villa Capra or Villa Almerico-Valmarana, is one of the best known works by the Renaissance architect Andrea Palladio (1508-80). It was built just outside Vicenza, Italy, in the countryside, as a retirement residence for the clergyman at the Vatican, Paolo Almerico. The work began in c. 1565/6. Although the villa was inhabited by 1569 it was still unfinished by the time of Almerico’s death in 1589. [read more]